So many games nowadays are trying to resemble reality using a single engine: Unreal Engine 5. I have no issues with realistic-looking games(I mean, I love films) but so many of them lack a clear artistic "visual" vision such as a meaningful color palette or well-thought-out composition. They wanna look like reality, and reality can only look one way without artistic direction - boring.
Not to mention that many games just use default Unreal post-processing settings and the same assets, to the point that you can just tell it's a game made in Unreal with a glance. This problem gets worse when it comes to indie games since they have more asset-flippy games and lean on the more default Unreal visual styles. Games like "Deep Rock Galactic" or "Sifu" are BEAUTIFUL since they found a way to create their own style.
Its somewhat of a reverse problem to the "oh this game is made with Unity". Unity used to get a bad name for its games being visually underqualified, but now I am feeling something similar with Unreal games for looking too good but all looking all the same and boring. hope they get out of this visually boring era soon.
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